Activity 5 - 3

Activity 5 - 3
(Guided)
[COM, TL, T, CA, CF]


Create an Isometric drawing of the following object. In addition, create a layout (using an appropriate scale) and title block. When the drawing is done, you do not need to scale the isometric drawing down to 80%.

img11.jpg (54113 bytes)
Units: mm


To help ease your transition into Isometric drawings, I will guide you through this first drawing.


Create a new drawing from Scratch and select Metric units (mm).

We do not to need to worry about spacing given that we will only be creating one drawing. Setting the drawing limits is arbitrary as well. We will dispense with adjusting these values.

To be consistent with my drafting settings, set your Snap to 10 and your Grid to 10 (Tools - Drafting Settings).

Create a new layer and call it Object. Accept the default settings for this layer.

Change the current layer to Object.

I will introduce a few new techniques that will help you layout isometric drawings. With complex objects such as the object you are about to draw. It is necessary to break the drawing up into sections. The section you choose to draw first is arbitrary. We will begin by drawing the section outlined in red below. The overall length and width of the section indicated are also circled in red.

img90.jpg (53869 bytes)

Start by setting your Isometric Snap to On (Tools - Drafting Settings).

Then set the Isometric snap mode to Top (see below). Remember that the F5 key can be used to toggle between the three modes (Left, Right, and Top).

img91.jpg (15695 bytes)

Set Your Origin UCS to somewhere in the middle of your drawing area (see below).

Your coordinate display should be set to display relative coordinates.

img92.jpg (20753 bytes)

We are now ready to begin drawing. When creating isometric detail that is complex in shape, it is easiest to place the detail inside of a rectangular isometric bounding box. The bounding box must be exactly the same size (length and width) as the detail being drawn. Let us now create the bounding box for the detail indicated below.

img93.jpg (41321 bytes)

Select the Line tool and indicate the first point (0, 0). Set the second point to the relative coordinate of 70<150 and then press Enter. You can use your grid as a guide. Press the Esc key to get out of Line mode.

img94.jpg (6698 bytes)

Select the Line tool again and indicate the first point (0, 0). Set the second point to the relative coordinate of 58<30 and then press Enter. Press the Esc key to get out of Line mode.

img95.jpg (10317 bytes)

Finish the isometric bounding box by duplicating each of the two existing lines and snapping them into their correct location (see below).

img96.jpg (13508 bytes)

The bounding box created above will house all the detail for this section. We are now going to mark the locations of important intersections needed to construct the detail for this section. To do this we will be using the Point tool.

Set your Point tool to a shape of your choice (that is easily recognizable) using Format - Point Style.

img97.jpg (29680 bytes)

There are several methods that can be used to locate the points for important intersections. The method I am about to demonstrate will require the moving of the current origin UCS. Let's now mark the following locations on our bounding box.

img98.jpg (31969 bytes)

When placing points, pick any corner of your bounding box to be your origin. Then using the dimensions indicated above, place as many points as you can easily define in the box. When done, move your origin to a new location and place more points.

I will demonstrate the first few points starting in the lower right corner of the bounding box.

Make sure your origin is set to the following location.

img99.jpg (13738 bytes)

Using your Point tool place points at the following coordinates:

  • 6<30
  • 19<30
  • 25<150

img100.jpg (13806 bytes)

Then move your origin to other convenient locations and finish placing the rest of the points. You will likely need to snap your origin to another point or a midpoint of a line to finish placing all the points. Remember - be precise.

img101.jpg (14013 bytes)
All Points Located

Next, connect the points using your line tool (see below). Be sure to use the Snap to Node when creating the lines.

img102.jpg (16164 bytes)

When done, you can remove the points and delete any unwanted lines (see below).

img103.jpg (12830 bytes)

Let's now duplicate the above detail and place the duplicate exactly 12 units below the existing one.

Set your origin to the following intersection.

img104.jpg (14780 bytes)

Select the Copy tool and then select all of the existing lines and then press the Enter key.

When the command line asks for a base point, specify the same intersection as the origin using your mouse & snap or by entering (0, 0) on the command line.

img105.jpg (17390 bytes)

When the command line asks for the first point as displacement, enter the absolute coordinates 12<270.

img106.jpg (22488 bytes)
Copy Properly Placed

Next, connect the related intersections using the Line tool and then delete/trim any detail hidden from view.

img107.jpg (18475 bytes)
Completed Top Section

Using the existing detail, we can now move on to another portion of the object.

Change your Isometric Snap mode to Left and set the following intersection as your origin.

img108.jpg (17791 bytes)

We will now complete the following detail indicated in red. The dimensions we will require are also circled in red.

img109.jpg (52731 bytes)

Start by creating a line exactly 52 (64-12) units long and extending downwards vertically from the origin (52<270).

img110.jpg (19424 bytes)

Move your origin to the following location.

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Place a point 12 units to the right of the origin along the isometric axis (12<-30).

img112.jpg (20125 bytes)

Draw a line starting at the point and extending down vertically exactly 52 units long (@52<270).

img113.jpg (20880 bytes)

Change to Right mode and draw a line from the endpoint of the previous line extending to the right (along the isometric axis) exactly 58 units long (@58<30).

img114.jpg (21744 bytes)

From the endpoint of that line, draw a line extending vertically up exactly 52 units long (@52<90).

img115.jpg (22387 bytes)

Then trim away any line sections hidden from view.

img116.jpg (21421 bytes)

You can also trim away the portion of the line to the left of the point (placed earlier) and then remove the point (see below).

img117.jpg (22420 bytes)

Our next step is to build a bounding box that will contain the lower portion of the object.

Set your origin to the following intersection.

img118.jpg (22075 bytes)

We will now complete the following detail indicated in red. The dimensions we will require are also circled in red.

img119.jpg (32416 bytes)

From the dimensions given above, we can extrapolate mathematically the size of the bounding box needed (from the previously defined origin) - 72 x 58.

Change your Isometric mode to Top.

Draw a line from the origin (0, 0) extending to the left (along the isometric axis) exactly 72 units long (72<150).

img120.jpg (27577 bytes)

Move your origin to the endpoint of the line just drawn and create another line from the endpoint extending to the right (along the isometric axis) exactly 58 units long (58<30).

img121.jpg (27924 bytes)

Copy the line indicated below and snap the duplicate to the endpoint of the line just drawn.

img122.jpg (31255 bytes)

Then place points at the important intersections (i.e. 12 & 22 units from the corners).

img123.jpg (28858 bytes)

Then use the Line tool to connect the points and then delete the points and trim the lines.

img124.jpg (28171 bytes)

Copy the lower section and place the duplicate 12 units above the section just created.

img125.jpg (30286 bytes)

Then connect any necessary intersections and trim away any lines hidden from view.

img126.jpg (27426 bytes)

Let's now build the feature indicated below.

img127.jpg (54270 bytes)

Place your origin at each of the following intersections and then place your reference points (22<30 & 36<30 from each origin).

img128.jpg (30195 bytes)

Then connect the relevant points using the Line tool. Not all the points need to be connected (some of the lines are hidden from view). Often it does not become evident which lines are needed until all the points are placed.

img129.jpg (29842 bytes)

Then trim away any lines hidden from view. You can also delete the points used for construction purposes.

img130.jpg (28339 bytes)
Completed Isometric View

The last step is to create the layout with title block.

img131.jpg (28065 bytes)


Save the drawing as "pd3" (pictorial drawing) inside your Unit5 folder.


Last Updated June 6/2001